NiM5 Documentation

General topics General
BECOMING BOUNTY BUG_TYPO_IDEA COMMANDS DIKU FOLLOW GETTING GROUP HELP HOW IMMORTAL LOCKE MAGIC_ITEMS MERC MULTIPLAYING NEWS NIMUD PARSER POLICY QUIT REBOOTS SAVE SOCIALS STARTING SUMMARY SURREAL THANKS TOPICS TRADING VERSION WIZLIST

Getting around Movement
DISMOUNT DOWN EAST ENTER GO HOME MOUNT MOVEMENT NORTH NORTHEAST NORTHWEST REST SCAN SIT SLEEP SOUTH SOUTHEAST SOUTHWEST STAND UP WAKE WEST

Inventory and equipment management Inventory
BUY CLOSE DRAG DRINK DROP DUMP EAT EQUIPMENT EXTINGUISH FILL GIVE HOLD INVENTORY LIGHT LIST LOCK LOOK OPEN POUR PUT RAISE REMOVE SELL SWAP TABLE TAKE TOOLS UNLOCK USE WEAR

Character stats and informations Status
ANSI BRIEF CLEAR CLIENT CODES COLORS CONFIG EXITS HISTORY MONEY PAGER PASSWORD PROMPT REPORT SCORE SET TIME WHO

Upgrading and obtaining more skills Skills
APPRENTICING EXPERIENCE KARMA LEARN PICK PRACTICE RIDING SKILLS SKILL_GROUPS TRAIN

Attacking and surviving Combat
ASSIST COMBAT COMPARE CONSIDER DODGE DRAW ENGAGE FIGHT FLEE KILL MERCY PARRY POISON RANGED RELOAD RESCUE SHEATHE SHOOT STOP TACTICS TRAMPLE VORPAL WEAPON WEAPONS WIELD

Communicating with other players Communication
CHAT CONTACT EMOTE GTELL NOTE OOC REPLY SAY SHOUT SMOTE TALK TELL WHISPER WISH

Background info for the MUD Story
ALSIDI BAAL BASIC_TERMS BUCKAWN CALENDAR CARAVAN CHRONOLOGY COMPONENTS_LIST CULTURAL DAKONENNE DIRA DMG DREV DWARF ECONOMIC_REPORT FIEFDOMS FIGURES GEMS GIANT GLOSSARY_OF_THE_REALMS GOLD GOLEM GOODS GRAND HEVETI HUMAN INDUSTRIES INTRODUCTION LEGENDS_AND_LORE LORDS MAGICK MAP MERCHANTS MUDAK NANNY_DOC_MENU_HEADER OTHER_GOODS PART_1 POLITICAL_OVERVIEW RACES RYGOR_ISLE RYGOR_ISLE_CITIES RYGOR_ISLE_LANDFORMS RYGOR_ISLE_PLACES SERPANTINE_ISLE SERPANTINE_ISLE_CITIES SHOPS SOEDAR_ISLE THE_CONSORTIUM THE_CORSE THILONENNE TIKTUI TRADE TRADESMEN TRIOSKENNE TYSELORRD_MAINLAND WATERVOID WEATHER ZALUFIN ZOZZO

Scripting language helps Script
ACT() AUTOWAIT() CLOSE() DATE DEATH() DISARM() DISPENSE() DO() DREAM() EAT() ELUDE() EVENT() FORCE() FUNCTIONS FUNCTIONS2 GOTO() HOME() IF() IN() JUMP() LABEL() MACRO-FUNCTIONS MANA() MATH MOVE() MOVEALL() NUMW() OPEN() PAY() PERMHALT() POS() PRE() PURGE() RANDOM() RETURN() RNDDIR() RTITLE() SAMEROOM() SCRIPTS SCRIPT_LANGUAGE SELF() STRIP() STRSTR() TIME() TRIGGERS VARIABLES WAIT()

Immortal specific helps Immortal
ACTION-DESCR ADD() ADVANCE ALLOW ASAVE ASTAT AT BAMFIN BAN BONUSES BUILDING CAT() CODE-WITHIN-CODE CR-BALANCE CR-GENERAL CR-GUIDE CR-MOBILES CR-PROPS CR-RANK CR-REVIEW CR-ROOMS CREATION-RULES CURLIES DENY DESCRIPTIONS DISCON ECHO EVENTS FORCE FREEZE GLOBAL GOTO HEDIT HEDIT_CLASSES HOLYLIGHT HOW-OBJECTS IMMREF IMMTALK INVIS IREF_ACT-BITS IREF_AFFECT-BITS IREF_EXTRA-FLAGS IREF_MEDIT IREF_OBJ-TYPES IREF_OBJ-VALFLAGS IREF_OBJ-VALUES IREF_PEDIT IREF_PET-SHOPS IREF_ROOM-FLAGS IREF_SECTORS IREF_SKILL-SLOTS IREF_SPEC-PROCS IREF_WEAR-BITS LIQUIDS LISTS LOG MEMORY MFIND MOB-STATS MSET NOEMOTE NOTIFY OFIND OLOAD OSET OTHER_IMMORTAL_COMMANDS PARDON PEACE POINTERS PURGE REBOOT RECHO REMAINING_COMMANDS RESETS RESTORE SCRIPT SEDIT SHELL SHUTDOWN SIZE SLAY SLOOKUP SNOOP SOCKETS SPEDIT SSET STAT SWITCH TERRAIN TIP3- TRANSFER TRUST USERS WEAR-LOC WHERE WIZIFY WIZLOCK ZEDIT ZEDIT_GENERATE

Nanny helps Nanny
APPLICATION_NOTE_RHETORIC APPLICATION_REQUIREMENTS CSEDITS FAREWELL GREETING IMOTD MENU_FAREWELL MOTD NANNY_AGE NANNY_APPLY NANNY_CONSTITUTION NANNY_DESCRIPTION NANNY_DEXTERITY NANNY_EMAIL NANNY_GEN_MENU_HEADER NANNY_HEIGHT NANNY_INTELLIGENCE NANNY_INTRO NANNY_KEYWORDS NANNY_LOGIN_MENU_HEADER NANNY_LONG NANNY_NAME NANNY_RACES NANNY_RESUBMIT NANNY_RESUBMIT_WARNING NANNY_SEX NANNY_SHORT NANNY_STAT_MENU_HEADER NANNY_STRENGTH NANNY_WISDOM WELCOME

Intermud Connection Protocol Intermud
IMC IMC-COLOR

Helpful Tips Tips
14 TIPS TIP_0 TIP_1 TIP_10 TIP_11 TIP_12 TIP_13 TIP_14 TIP_15 TIP_16 TIP_17 TIP_18 TIP_19 TIP_2 TIP_20 TIP_21 TIP_22 TIP_25 TIP_26 TIP_27 TIP_28 TIP_29 TIP_3 TIP_30 TIP_31 TIP_32 TIP_33 TIP_34 TIP_35 TIP_36 TIP_37 TIP_38 TIP_39 TIP_4 TIP_40 TIP_41 TIP_42 TIP_43 TIP_44 TIP_45 TIP_46 TIP_47 TIP_48 TIP_49 TIP_5 TIP_50 TIP_6 TIP_7 TIP_8 TIP_9