NiM5: Getting around
Topic: DISMOUNT
Keywords: DISMOUNT
Syntax:
Syntax: dismount
This allows you to stop riding another creature.
NOTE: Using the "rest" command is a much more effective means for field
use as mounts are in a resting position and regain their fatigue.
Example:
> dismount
You swing your legs to the side and dismount.
Example:
See Also:
Topic: DOWN
Keywords: DOWN
Syntax:
Syntax: down
By typing this command, your character attempts to move down. If there
is no exit, a closed exit, a window or other impassible obstacle, your
character will recieve the appropriate message and will remain in his
current location.
Example:
> down
You walk down.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: EAST
Keywords: EAST
Syntax:
Syntax: east
By typing this command, your character attempts to move east. If there
is no exit, a closed exit, a window or other impassible obstacle, your
character will recieve the appropriate message and will remain in his
current location.
Example:
> east
You walk east.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: ENTER
Keywords: ENTER
Syntax:
Syntax: enter <object>
This command allows you to enter a portal, tent, wagon or other object
which is an exit to another location.
> enter portal
You enter a portal.
See also: Go, Leave
Related topics: Movement
Example:
See Also:
Topic: GO
Keywords: GO
Syntax:
Syntax: go <object>
This command allows you to enter a portal, tent, wagon or other object
which is an exit to another location.
> go portal
You enter a portal.
See also: Enter, Leave
Related topics: Movement
Example:
See Also:
Topic: HOME
Keywords: home recall
Syntax:
home
home set
Return home (similar to RECALL).
Set your home with 'home set'
Example:
See Also:
Topic: MOUNT
Keywords: MOUNT
Syntax:
Syntax: mount <mount>
The mount command initiates the riding of a mount animal. Mounts can be
horses, burrows or other similar creatures.
Example:
> mount horse
You leap onto a war horse's back.
See also: Rest, Dismount, Hitch, Unhitch
Example:
See Also:
Topic: MOVEMENT
Keywords: MOVEMENT
Syntax:
Moving around is the way we navigate the world.
Example:
See Also: North, South, East, West, Northeast, Northwest, Southeast, Southwest
Topic: NORTH
Keywords: NORTH
Syntax:
Syntax: north
By typing this command, your character attempts to move north. If there
is no exit, a closed exit, a window or other impassible obstacle, your
character will recieve the appropriate message and will remain in his
current location.
Example:
> north
You walk north.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: NORTHEAST
Keywords: NORTHEAST NE
Syntax:
Syntax: northeast
By typing this command, your character attempts to move northeast. If
there is no exit, a closed exit, a window or other impassible obstacle,
your character will recieve the appropriate message and will remain in
his current location.
Example:
> northeast
You walk northeast.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: NORTHWEST
Keywords: NORTHWEST NW
Syntax:
Syntax: northwest
By typing this command, your character attempts to move northwest. If
there is no exit, a closed exit, a window or other impassible obstacle,
your character will recieve the appropriate message and will remain in
his current location.
Example:
> northwest
You walk northwest.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: REST
Keywords: REST
Syntax:
Syntax: rest
By using this command, you have opted to be placed in a resting position.
If you are resting, you gain back movement and health faster than if you
were standing, sitting or mounted. If you are riding a mount, and you
type this command, your mount will also rest, regaining its own threshold
of fatigue as well.
Example:
> rest
You sit down and rest.
> rest
A flea-bitten blue-dun horse curls up on the ground.
You swing your legs to the side and dismount.
See also: Sit, Stand, Sleep, Mount, Dismount
Example:
See Also:
Topic: SCAN
Keywords: SCAN
Syntax:
Look east to scan.
Look north to scan.
Just look :)
Example:
See Also:
Topic: SIT
Keywords: SIT
Syntax:
Syntax: sit [object]
You can sit on furniture, if you so desire, or on the ground.
Example:
> sit
You sit down.
> sit chair
You sit down on a wooden chair.
See also: Rest, Stand, Sleep
Example:
See Also:
Topic: SLEEP
Keywords: SLEEP
Syntax:
Syntax: sleep
The sleep command forces you to lie down and fall asleep.
Example:
> sleep
You lie down and fall asleep.
See also: Wake, Stand, Sit, Rest
Example:
See Also:
Topic: SOUTH
Keywords: SOUTH
Syntax:
Syntax: south
By typing this command, your character attempts to move south. If there
is no exit, a closed exit, a window or other impassible obstacle, your
character will recieve the appropriate message and will remain in his
current location.
Example:
> south
You walk south.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: SOUTHEAST
Keywords: SOUTHEAST SE
Syntax:
Syntax: southeast
By typing this command, your character attempts to move southeast. If
there is no exit, a closed exit, a window or other impassible obstacle,
your character will recieve the appropriate message and will remain in
his current location.
Example:
> southeast
You walk southeast.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: SOUTHWEST
Keywords: SOUTHWEST SW
Syntax:
Syntax: southwest
By typing this command, your character attempts to move southwest. If
there is no exit, a closed exit, a window or other impassible obstacle,
your character will recieve the appropriate message and will remain in
his current location.
Example:
> southwest
You walk southwest.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: STAND
Keywords: STAND
Syntax:
Syntax: stand
Typing this command makes your character stop sleeping, sitting or riding.
Example:
> stand
You stand up.
See also: Sit, Stand, Sleep
Example:
See Also:
Topic: UP
Keywords: UP
Syntax:
Syntax: up
By typing this command, your character attempts to move up. If there
is no exit, a closed exit, a window or other impassible obstacle, your
character will recieve the appropriate message and will remain in his
current location.
Example:
> up
You walk up.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
Topic: WAKE
Keywords: WAKE
Syntax:
Syntax: wake [person]
The wake command allows a character to wake up from a sleeping state, or
to force someone else to do the same.
Example:
> wake iktho
You wake him.
See also: Stand, Sleep, Rest, Sit
Example:
See Also:
Topic: WEST
Keywords: WEST
Syntax:
Syntax: WEST
By typing this command, your character attempts to move west. If there
is no exit, a closed exit, a window or other impassible obstacle, your
character will recieve the appropriate message and will remain in his
current location.
Example:
> west
You walk west.
See Also: North, South, East, etc.
Related topics: Movement
Example:
See Also:
NiM5: Multi-user gaming software.
Copyright (c) 1992-2004 Herb Gilliland. All Rights reserved.