NiM5: Helpful Tips
Topic: 14
Keywords: 14
Syntax:
You may find yourself stuck or unable to leave. Simply typing 'home' may
get you out of it. Keep in mind, however, that it may take you a while to
return to where you were, so perhaps resting or waiting provides a better
solution.
Example:
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Topic: TIPS
Keywords: TIPS
Syntax:
set tips
Helpful tips can be displayed periodically, if you want them. Just type
'set tips' to enable or disable this feature. Tips range from simple
commands to game strategy, and can be viewed by typing "help tip_x" where X
is the tip number (0-50) you wish to view. You may also type help #tip to
search for all "tip" related help documents.
Example:
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Topic: TIP_0
Keywords: TIP_0
Syntax:
In dark places, its always good to have a lightsource. You were
given a lantern, have you figured out how to use it yet?
Example:
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Topic: TIP_1
Keywords: TIP_1
Syntax:
You may toggle these helpful tips by typing 'set tips'
Example:
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Topic: TIP_10
Keywords: TIP_10
Syntax:
On your path toward immortality, you may find yourself stricken with
poisons. Be careful to heal yourself when poisioned, or you might end up
dying.
Example:
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Topic: TIP_11
Keywords: TIP_11
Syntax:
Many shops offer distinct items, search carefully for them in various
cities and towns.
Example:
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Topic: TIP_12
Keywords: TIP_12
Syntax:
When you collect a large sum of money, you may purchase a house or
specialized shop. Contact an immortal if you are ready to do this.
Example:
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Topic: TIP_13
Keywords: TIP_13
Syntax:
Roleplaying is more fun than fighting sometimes, and can lead to
long-lasting relationships with real people. Please explore the 'smote'
'ooc' and 'say' commands more thoroughly, as it will enable you to more
adequately and creatively express yourself.
Example:
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Topic: TIP_14
Keywords: TIP_14
Syntax:
If you get stuck, try "home" -- it will take you back to where you have
set your home.
Example:
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Topic: TIP_15
Keywords: TIP_15
Syntax:
Masters can be found in the towns to teach you trade and skills, but some
who know more esoteric arts are hidden in the wilderness.
Example:
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Topic: TIP_16
Keywords: TIP_16
Syntax:
Sometimes the help files don't help you; they lie about features.
Sometimes the help files don't help; they lie about features or talk
about things that don't exist.
Sorry! We're working on it.
Example:
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Topic: TIP_17
Keywords: TIP_17
Syntax:
Two weapons are better than one.
Example:
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Topic: TIP_18
Keywords: TIP_18
Syntax:
Some items may be slung over your shoulder other than packs, such as
waterskins and certain weapons. Watch carefully for these.
Example:
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Topic: TIP_19
Keywords: TIP_19
Syntax:
Assassins lurk in the shadows, be wary of their presence and act
accordingly.
Example:
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Topic: TIP_2
Keywords: TIP_2
Syntax:
Lycanthropy and vampirism are two forms of social disease, caused
through contact with other players or monsters which have this
disease. Death or divine intervention are the only ways to escape
the clutches of these degenerative diseases.
Example:
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Topic: TIP_20
Keywords: TIP_20
Syntax:
Ranged weapons require ammunition and skill.
Example:
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Topic: TIP_21
Keywords: TIP_21
Syntax:
Bars and pubs provide a variety of foods and drinks.
Example:
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Topic: TIP_22
Keywords: TIP_22
Syntax:
You may find hidden items and treasure in places you'd least expect.
Example:
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Topic: TIP_25
Keywords: TIP_25
Syntax:
You may wish to change your combat tactic with "tactic" -- or, explore
advanced combat features such as "assist" "rescue" and "mercy"
Example:
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Topic: TIP_26
Keywords: TIP_26
Syntax:
Sometimes, speaking words triggers responses.
Example:
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Topic: TIP_27
Keywords: TIP_27
Syntax:
Your lucky numbers are: 12, 21, 33, 69 and 42
Example:
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Topic: TIP_28
Keywords: TIP_28
Syntax:
Escapades in far-off places yield great rewards.
Example:
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Topic: TIP_29
Keywords: TIP_29
Syntax:
You may drag objects you find to be too heavy to carry, or dump
objects you feel have too much inside.
Example:
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Topic: TIP_3
Keywords: TIP_3
Syntax:
Weapons are not automatically wielded when placed in your hands;
instead you must occaisionally specify "wield <weapon>" -- another
useful tip is to "swap" weapons between your two hands.
Example:
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Topic: TIP_30
Keywords: TIP_30
Syntax:
Wagons and mounts can be used in conjunction with the command 'hitch'
Example:
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Topic: TIP_31
Keywords: TIP_31
Syntax:
In combat, you may order your mount to "trample" or "rush" your
opponents.
Example:
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Topic: TIP_32
Keywords: TIP_32
Syntax:
Hoods provide anonymity, and are used with the "raise" command
when wearing a hooded cloak or robe.
Example:
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Topic: TIP_33
Keywords: TIP_33
Syntax:
Thieves make use of commands "pick" "peek" "hide" and "steal".
Example:
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Topic: TIP_34
Keywords: TIP_34
Syntax:
You may pour one liquid from a container into another.
Example:
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Topic: TIP_35
Keywords: TIP_35
Syntax:
As you advance in levels, you gain hero points, which may be traded
to immortals for advancements or special items.
Example:
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Topic: TIP_36
Keywords: TIP_36
Syntax:
Grouping together with other players helps you protect yourself;
there is safety in numbers.
Example:
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Topic: TIP_37
Keywords: TIP_37
Syntax:
You may wish to trade to build wealth.
Example:
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Topic: TIP_38
Keywords: TIP_38
Syntax:
To learn to fight or flee is the art of staying alive.
Example:
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Topic: TIP_39
Keywords: TIP_39
Syntax:
You're pretty smart, you'll figure it out.
Example:
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Topic: TIP_4
Keywords: TIP_4
Syntax:
The "history" command allows you to view not only
your own history, but the history of other players.
Example:
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Topic: TIP_40
Keywords: TIP_40
Syntax:
Mud clients such as tinyfugue allow you to multi-play. Playing
simultaneous characters is allowed; in fact, it's encouraged.
If you wish, visit tf.tcp.com to download TinyFugue. It's
a great client.
Example:
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Topic: TIP_41
Keywords: TIP_41
Syntax:
Exploration and experimentation are the keys to winning this game.
Example:
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Topic: TIP_42
Keywords: TIP_42
Syntax:
The meaning of life is what you make of it.
Example:
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Topic: TIP_43
Keywords: TIP_43
Syntax:
Perseverance is key in winning rewards.
Example:
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Topic: TIP_44
Keywords: TIP_44
Syntax:
Do you really need a tip or do you just forget how to turn these off?
Example:
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Topic: TIP_45
Keywords: TIP_45
Syntax:
We could all use a nice big tip.
Example:
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Topic: TIP_46
Keywords: TIP_46
Syntax:
Visit our website http://www.mugs.net/theisles
Example:
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Topic: TIP_47
Keywords: TIP_47
Syntax:
Public bulletin boards provide ways to leave notes for other players
who aren't logged on. They usually get back to you within a day
or so, maybe as long as week. Locke always reads the board.
Example:
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Topic: TIP_48
Keywords: TIP_48
Syntax:
Hey maybe you have a tip for us! Try "bug" "typo" or "idea" next
time something strikes you.
By the way, you've only got two hands. Make sure to use your pack
or find a backpack to store stuff in.
Example:
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Topic: TIP_49
Keywords: TIP_49
Syntax:
Use a client such as TinyFugue, Tintin++ or Cup-o-Mud to enhance your
playing experience.
With clients you may multiplay for sculpting many different characters.
Example:
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Topic: TIP_5
Keywords: TIP_5
Syntax:
Wearing a belt is a good practice for keeping your weapons sheathed.
By "sheathing" your weapons you free up your hands for
manipulation of other items. Keeping your pack open is also
useful, as a closed pack is not immune to theft.
Example:
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Topic: TIP_50
Keywords: TIP_50
Syntax:
The secret to long life is loving and laughing; try to do more of
these things and you will benefit.
Lucky number: 13
Example:
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Topic: TIP_6
Keywords: TIP_6
Syntax:
It may be a good idea to travel. Certain places offer this opportunity,
whereby you may purchase a "ticket" and then turning that ticket in to the
person you have purchased it from often provides you with some way of
traveling. When on your travels, it is often a good idea to give gifts to
pave your way.
Example:
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Topic: TIP_7
Keywords: TIP_7
Syntax:
We support IMC (Inter-mud Communication) which allows you to speak with
player and immortals of other muds. Type "imc" for more information.
Example:
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Topic: TIP_8
Keywords: TIP_8
Syntax:
Don't get too attached to any one object, as it may be that these items
are not as valuable as the next ones you'll find.
Example:
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Topic: TIP_9
Keywords: TIP_9
Syntax:
Hand-to-hand combat is an artform acquired through sparring. You may
spar with other players who agree to spar. During a fight, if both parties
type 'stop' the fight stops before you hurt each other too bad. This is a
good way to gain skill and proficiency in the martial arts.
Example:
See Also:
NiM5: Multi-user gaming software.
Copyright (c) 1992-2004 Herb Gilliland. All Rights reserved.